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Problem with my normal maps

polycounter lvl 18
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Jhotun polycounter lvl 18
Hi there,

I´m having some problems with normal maps, and probably someone could put me on the path to solve them.

Here is an image of the problem:
problemnormal8ia.jpg
The problem, as you can see, is on the borders. Despite i have added geometry there to avoid hard angles, what should be a straight line is shown as a funky curved line (sorry, i do not find other way to name it in english :P)

I do not know what i´m doing wrong, but since Melody (you know, the app for normal maps from Nvidia) does it good, i know this has to be something strange with my geometry or the way i setup it. In melody i have other problems (with smooth groups for example), but well, i need to know why i´m failing doing it in max.

Anyone can help please?

thanks !

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