Yes,
We need a level artist on my team
This job will require you to do:
-per pixel lighting wuith the most userfriendly, advanced and realtime interactive system i have ever seen (and I have used 4 per pixel lighting engines thus far)
-some texture tweaking (with a rather brilliantly drafted texture pipeline if I DO say so myself *ahem*)
-UV tweaks and some environmnet modeling (but not much)
If you have any questions ask me as I do this exact job and maintain the pipeline you will be using.
The job is in Menlo Park, California. This is easily the best company I have ever worked for.
-R
Replies
I am curious how much modeling there is and what would be modeled. Also, what company is this for? I am interested...
www.benpletcher.com
www.prodrafthouseplans.com
That is all I am willing to say on a public board. i sent you my contact info.
rpatel@crystald.com
If your stuff is good i will circumvent HR for you and put your resume/portfolio in front of my producer and art director.