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Level Artist Needed

PaK
polycounter lvl 18
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PaK polycounter lvl 18
Yes,

We need a level artist on my team

This job will require you to do:

-per pixel lighting wuith the most userfriendly, advanced and realtime interactive system i have ever seen (and I have used 4 per pixel lighting engines thus far)

-some texture tweaking (with a rather brilliantly drafted texture pipeline if I DO say so myself *ahem*)

-UV tweaks and some environmnet modeling (but not much)

If you have any questions ask me as I do this exact job and maintain the pipeline you will be using.

The job is in Menlo Park, California. This is easily the best company I have ever worked for.

-R

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