can't seem to post in hawken's challenge thread, so I'll ask here.
do handheld games, or any other with stats this low, interpolate pixels? I had to select uninterpolate in XSI so the images wouldn't appear blurred. I like the sharp pixelated look.
ah cool. thanks for answering guys.
Lee: seriously. break time. we still hanging out tomorrow? get back online.
Character:
256 tris. 128x128 texture.
took me a while to figure out XSI's options so i could get the alphas to render without the texture being filtered.
I can't decide on what to do for monster and scenery.
I like the original, all black, no texture version better, but that's cause it was so creepy. Good stuff nevertheless. Looking at your textured version reminds me of low resolution vertex animation (a la quake though kingpin), and I imagine her shaking around like jello for an idle stance. :P
heh, i had a flytrap for awhile... one day it became vegetarian and henceforth refused/ignored all insects... it just kind of shriveled away after that.
Replies
do handheld games, or any other with stats this low, interpolate pixels? I had to select uninterpolate in XSI so the images wouldn't appear blurred. I like the sharp pixelated look.
I haven't seen a single DS game use it though, so I doubt it's supported.
Looking cool so far, GX
Lee: seriously. break time. we still hanging out tomorrow? get back online.
Character:
256 tris. 128x128 texture.
took me a while to figure out XSI's options so i could get the alphas to render without the texture being filtered.
I can't decide on what to do for monster and scenery.
Alex
i'm not a fan of the red either. trying something darker.
hehe. The usual. 256 tris. 128x128 texture.
Now for a proper setting.
Tonight's progress on the scene. I still have lots of triangles and texture space left.
edit: holy crap I just earned an additional hour.
Happy Boogeyman's Day everyone! Wooooo!
Now, to celebrate, I shall play some Alice.
true story.
Lee, he uses XSI.
[/ QUOTE ]
I know he does Its an ongoing joke between us Since he's trying to convert me
Good job.
RAWK HARD