cool, this one looks way better. Nice color choices and effective looking character. Kingdom Hearts DS maybe? I was gonna do something like this (a no legs floater/ghost) instead I do something with six legs
I was sort of confused about the limitations, so I am just using two 128x128 textures on the character and monster; one for the diffuse and one for transparency.
Hopefully I can get Pumkin-head finished and make an item or something tonight.
Oh, in case you guys couldn't tell, I'm not entering that vampire :P Here is the character!
I may have to play with the mustache, it is semi-hiding his missing jaw!
Cholden: Thanks, I'm glad you like the colors, I tried to pick some good ones with this dude, too! I guess I was sort of thinking of some Disney characters when I made the first one
Oh, I am poor, so my program doesn't show transparency correctly I wanted to make some shrubberies, but such is life. Also, the rat accidentally had a 128 texture in this picture, but I have changed it to the 64x64 (he is the item).
Replies
Thanks hawken, I hope you like my new ones!
Hopefully I can get Pumkin-head finished and make an item or something tonight.
I may have to play with the mustache, it is semi-hiding his missing jaw!
Cholden: Thanks, I'm glad you like the colors, I tried to pick some good ones with this dude, too! I guess I was sort of thinking of some Disney characters when I made the first one
a little curious as to why you didn't mirror the uvs on the pumpkin head, as it looks like you just mirrored the texture.
got to squeeze every pixel out of a texture sheet that small.
Alex
Oh, I am poor, so my program doesn't show transparency correctly I wanted to make some shrubberies, but such is life. Also, the rat accidentally had a 128 texture in this picture, but I have changed it to the 64x64 (he is the item).
Let me know if you like it