two characters I'm working on right now. Finishing up the low poly versions then I'll finish up the high poly detail and lay in some base color in zbrush before doing the normal maps. feedback is welcome, especially on the topology of the low res models, thanks for looking .
But the eyes and the forehead could be moved forward a bit.
And the area where the root of the nose meets the eyebrows looks really strange. It shouldn't bulge out like that.
Hey Obson this looks good! I don't see any obvious problems with the work, but agree that a few close up wires would help. The woman and the old guy seem to have correct anatomy and the clothing of the woman especially is interesting. The 3D modeling has a solid and professional look to it. This is really promising stuff, keep it up! I'm looking forward for the updates.
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It looks a bit strange, but I can't give you hints since it is so small on your pictures.
The rest looks quite good though.
thanks for the feedback, working on laying out the uvs now.
But the eyes and the forehead could be moved forward a bit.
And the area where the root of the nose meets the eyebrows looks really strange. It shouldn't bulge out like that.