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Author:
renanfab
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Challenge #19 Halloween goes low poly - Cubik
Cubik
polycounter lvl 18
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Cubik
polycounter lvl 18
Oct 2005
This sounds like too much fun to miss, got the first mesh started too.
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Cubik
polycounter lvl 18
Oct 2005
(1) - Item
Catskull:
Has to be viewed on a black background since we have no alpha to work with.
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hawken
polycounter lvl 19
Oct 2005
alpha is fine, you can dump that in as part of the texture - R,G,B,ALPHA,SPEC
I'll change the rules
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KDR_11k
polycounter lvl 18
Oct 2005
You'll have at least colorkey transparency on a handheld, i.e. everything that is a certain color (usually pink) is invisible.
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Cubik
polycounter lvl 18
Oct 2005
(2) - Character
Monk:
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hobodactyl
polycounter lvl 18
Oct 2005
I really like this monk character, I am waiting to see your monster!
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cholden
polycounter lvl 18
Oct 2005
hehe, cute, like the necklace glow! Are those wings on his back?
Three pistol shots or one shotgun blast to take these guys out! Sorry the game designer in me speaks. :P
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Cubik
polycounter lvl 18
Oct 2005
(3) - Monster
Lava dragon:
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Cubik
polycounter lvl 18
Oct 2005
(4) - Scenery
Abandoned house. Blah, not happy with this one, more of a practice using the tiling I just learned...
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Catskull:
Has to be viewed on a black background since we have no alpha to work with.
I'll change the rules
Monk:
Three pistol shots or one shotgun blast to take these guys out! Sorry the game designer in me speaks. :P
Lava dragon:
Abandoned house. Blah, not happy with this one, more of a practice using the tiling I just learned...