I rarely texture. Therefore I'm texturing and struggling with my art-queen standards with this Orc Blademaster:
My unoriginality is based off of this Samwise concept from Warcraft 3:
A more colorful rendition.
Right now I'm getting the skin tidied up & uniform (like the pecs & shoulders). It has gone slow and getting a feel for things hasn't really clicked yet:
So that's the current state of things. I'm trying to light a fire under my ass and hope to update this more often than not.
Yeah... that back looks all wrong...