OMG how utterly very original - Yeah I know!
Ok so the title should probably be Ninja/Assassin/swat Chick. Bu that many slashes would just look stupid so stfu.
Anyways, This is the concept of which I'm using for this model I am currently working on.
the sword is kind of done
And here is the chick
Any comments and critics are welcome.
It's supposed to be a black girl/woman, and yes she will have shaved head.
I'm still in an early stage and now is the time were I would need help on the shapes and such.
Replies
She's kind of cool in that she is so plain, but I don't know if that ornate sword fits well with her "look". Her face seems to smooth wierdly, particularly above the lips and below the nose.
The face profile and straight on look good, but her 3/4 view looks a little wierd in the cheek area.
Be sure to texture it!
Sword is cool, body is good for the most part but as those guys said its looking way too detailed for her. Whats with all the chamfered edges there? Going for that much of a polycount and having significantly less density in the character is very inconsistant.
Reference is your friend, dont rely on your concept as a strick guide to modeling, especially when it comes to doing human faces.
the cape doesnt match a ninja at all..if then she should be modeled with a cape and a coat.
the mesh is kinda good exept the neck area bothers me...
Yes, all pics I've posted yet are in perspective, non orthographic.
I'm glad you like the sword and even though I like it too and it was meant for this concept I'm not sure if it will be used in the end. But I'm trying to convince myself it's nice and will fit in the end.
anyways, yeah ths shading around the nose and lips I tried to fix now, that are bythe way not the final texture, just some colors asiend to the faces, I havn
round the forehead more, generally, most women have a rounded forehead. men's are slanted back a bit.
That's my main crit on it.
fixes:
Hands with fingers.
Hipp plates.
Rounder forhead.
redused polycount on the sword.
the model itself weighs 4660, the sword is 1248
Maybe she's ready to be textured.
her eyes are still a weird shape... the inside part should be sharper, not so smooth and rounded, in fact, same goes for the outer part - google up some references of female eyes or look in a mirror to get a good idea of the shape, then try to recreate that in the mesh.
keep it up!