So...umm...what now? Autodesk acquired Discreet, the makers of 3D Studio Max, and now they've acquired Alias, the makes of Maya. Is the long awaited golden age of a combined Maya and Max ahead? Or some horribly mutated, bug infested spawn of evil?
http://usa.autodesk.com/adsk/servlet/index?id=5970886&siteID=123112
...when I originally visited CGTalk, I thought it was an April Fool's day joke...then I realized it wasn't April...
Replies
this is just plain crazy 0_o
So which product continues, and which one becomes a memory? Whith the end of the competition, how expensive is the next product going to get?
Scott
Interesting. I don't think they'll discontinue either app, but this could hurt leapfrogging innovation between apps on release.
Oh well, I've been putting off learning XSI for a while, but now this seems like a good reason to give it go!
I was at an hour long modo demo the other day and it blew me away. But as just a standalone modeler it seems a little steep compared to XSI for less $ and much more app. I'll probably end up buying XSI. I don't know how Maxa or Mayax could compete with it.
For those of you Maya users that are pissed off, XSI 5 offers great migration tools. Probably implemented because of this agreement.
THIS is suprising. Still I dont know, is that good or bad? I love max, hate Maya but still both needed to exisited to compete. Now.... wow... ahrm
I am speechless...
Glad it's not the other way around (don't kill me)
it was annoying enough to see kaydara being sucked up by alias a while ago but this is just too bad. greedy execs!
but, *evilgrin* if they intend to focus on one product (which is rather inevitable sooner or later, no?), hopefully they decide to kill maya in favour of max, not the other way around. har har. *sigh*
for $182 million in cash!!! WTF did they do rob a bank?
So this is how Autodesk plans to implement the rumored rewrite of the 3DSMax core.
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rockstar: autodesk is huge in many industries. max is not one of their core apps (likewise alias makes a lot more money with their studio products than with maya). that probably doesn't hurt them at all. they might well be able to suck up avid, too. no more app flamewars...
Wow... so many angry maya users now.
I was comming here to post this news.
BTW Mayax sounds like a antidepresant.
If the FTC has any balls and/or still subscribes to the quaint old archaism that competition is generally a good thing, they'll never allow this. I'm not holding my breath, of course, just suggesting, and hoping.
I can picture them wheeling in huge sacks of money...
Mayax sounds like how an American with a really strong Southern accent would pronounce "Max" anyway
I don't see this as the end of the application advancement.
It's similar in the way that say... Vivendi owns several development studios. They're just in it for the share of the profits in exchange for financial resource.
I accualy think mayax sounds like a laxative.
Thats a good point soul. Lets hope they go with that.
Pixologic anyone? Maybe a Zbrush 3 or 4 with integrated animation & compositing?
I have yet to be bitten by the XSI bug. Silo is pretty interesting, but Im still just so much better in Max that switching Apps seems stupid at the moment, unless I HAVE to.
Also, Maya is cross platform...will Maxa/Mayax, recoded, be cross platform as well? Only time will tell.
"By combining the two companies products and services, we will create a suite of software and services that will let customers produce compelling products, movies, games and advertising more quickly, and with better data management capabilities, than ever before."
So, while they say they will continue to sell both products, and claim no interruption of the release schedule, it seems as if they plan some sort of merger of the two applications.
P.S.: Wings3D will have animation & rigging support soon btw.
I'll still be sticking with xsi though, due to both price and my general preference to working with that app over the other two.
Looks like I dont need to learn maya after all!
P.S.: Wings3D will have animation & rigging support soon btw.
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And suddenly the sun comes out from behind the dark clouds.
The main advantage that Maya has always had (and still has) over Max is Maya is far more customizable in many different ways than Max. This goes far beyond basic scripting of in-app tools and UI functionalities. The easier a major program app is to customize, the better the custom tools/support a game/movie pipeline will have.
One of the biggest reasons why many developement studios are migrating from Max to Maya is not because modeling/animation tools. But the level of customizability that Maya is able to achieve. Technical artists and programmers are able to take advantage of this to create custom tools that allow for seamless data translation from one app to another.
The better the communication between 2 apps, the less steps you'll need to go through the pipeline. And that translates to much faster iteration rates on your work.
I can't say much about what I've been able to use... but our pipeline involved taking data from Maya, moving that into our custom tool, then straight into the game. We got Maya to work the way we wanted it to, that we only needed 1 universal tool, that all the artists used, to get our assets in-game whenever we pleased.
The level of iteration we had was at the point where we could have the game running on one screen, make changes in Maya, import to our custom app, save, click a button, and the changes appear in-game.
If Autodesk plans to merge the applications together, they will need to make sure that the new app will need to have at least the same level of flexibility as Maya. If it doesn't many developement studios will leave them behind and look elsewhere.
Atleast thats how it is with AutoCAD, lets take 2002 then jump to 2005 use it for a year and jump back to 2002 and you can only notice maybe 2 or 3 small features that you would like to have from 2005.
Not to mention they actually sometimes REMOVE very useful features for no apparent reason...
-R
I dont see why we cant have it be good for both sides though.
Personally, Im extremely excited for a new piece of high quality software.