hey, I'm currently working in maya and have a situation where I'd like to use a UV option similar to max's 'face' uvw map option, where each face is mapped individually to a square. I can't for the life of me find anything similar, and doing it by hand would be a bit of a pain. Any ideas?
cheers,
roo
Replies
Uv editor > polygons > unitize (between normalize and flip)
I know it's in 6, and boy howdy, do I love it.