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Zbrush document resolution

Daz
Daz
polycounter lvl 18
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Daz polycounter lvl 18
Say I have a full character model but I don't want to break it up to work on it. I'm using Uvgroups and hide and unhide to isolate bits of the mesh I want to work on. But here's my issue: even if I start with a very high document resolution ( 4096x3072 ) when loading the model, as I zoom in to work on just the head, it's pixellated as hell. Please tell me I'm missing some really obvious button here somewhere?! smile.gif I'm still a bit of a noob with zbrush so please bear with me! Read through many docs but couldn't find anything that covered my issue.

thanks.

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