greg costikyan's quit nokia to make an independent game company.
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The machinery of gaming has run amok. Instead of serving creative vision, it suppresses it. Instead of encouraging innovation, it represses it. Instead of taking its cue from our most imaginative minds, it takes its cue from the latest month's PC Data list. Instead of rewarding those who succeed, it penalizes them with development budgets so high and royalties so low that there can be no reward for creators. Instead of ascribing credit to those who deserve it, it seeks to associate success with the corporate machine. It is time for revolution.
-- The Scratchware Manifesto
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http://manifestogames.com/
the site looks terrible. i tried to read it, but damn, yellow font on red? ugh, ouch.
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Lots of "interesting" ideas in the Indie game world just waiting for attention.
man that site sucks. white on black would be just fine.
is this site even a studio to begin with? I thought it was some sort of rant/whining blogger or something wanting to live the dream. I predict these people will be broke in a year or two and back to working for the "man".
I even wonder if these goof balls have a clue about even making games, from what ive read on their site they are pretty much "begging" for help in all aspects.
Pretty fucking funny they are using the ole' "design a logo for a prize" routine HEHEHEHE
My post about exactly the same topic is still on the front page.
Am I getting ignored around here???
Pretty fucking funny they are using the ole' "design a logo for a prize" routine HEHEHEHE
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glad you mentioned it, else i would have.
greg costikyan is one of the loudest critics i've heard in the games industry, his bold actions show that he believes what he's complaining about. i've always thought that "good goals are worth risking injury." he's definately taking the risk.
not entirely sure what to expect at this point, but thought it was a rather brash attention demanding event.
JKMakowka, ooh ... didn't see that.
I wish them well as I also am a big believer that finding new ways to deliver games will greatly improve the industry. And, like many, I have my crazy ideas about working on an independent project one day. It would be nice to have legitimate ways to do that.
You are just striking out, and this is your first game you are working on in a creative position, I take it?
Greg has something in the order of 30 shipped titles, many of which in a senior or lead design/management position. He has been working since 1974 in the game industry. Hid experience is probably longer than you've know videogames existed. Ok yeah his site design sucks, but you are sounding extremely uninformed in your ramblings. You make it sound like you've got it all figured out, and this is some n00b trying to take on a doomed mision.
I hope the guy gets something going so we can see some good games come out of it.
Oh--one other thing. A number of people have commented that the Manifesto Games website design sucks. Indeed it does; I've never claimed to be a graphic designer.
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I think this guy doesn't need a slick website...
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He doesn't need to brush his teeth or take showers, either, but I bet he makes sure he does before meeting with potential business partners. Just because a thing isn't explicitly necessary to accomplish a task doesn't mean it shouldn't be presented in a positive and professional manner. Any time I read people deliberately shrugging off their shitty web sites, I can't help but read a "can't be arsed" undertone to it. At the least, it tells me that they don't understand why a professional appearance is important.
If you're in any sort of digital business and you can't generate a decent web presence on your own, shake a few quarters out of the couch cushions and buy one. If nothing else, posters on message boards will be more likely to discuss the ideas you've presented rather than the font you've used to present them...
awesome this guy totally took the heat off my horribly designed website.. and by the way, my crappy website that i better change right this minute if i everwant to work in this o so professional of professions.. has landed me over 10 job offers from real studios in less than 2 weeks,and i have done nothing more than drop links on a few forums.. web design dosent matter.. you guys need to take the "how to get a job in the comper games industry" book back to borders and get a refund..
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LOL! will you marry me Arsh!
It's all clear to me now...
Ok then so they (he) is a wannabe publisher then. Even more likely to fail than a developer
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Publishers Fund, Produce, Market, and Distribute to Retail. This company wants to Market and Retail online. So, no, not well summed up by "wannabe publisher." If you want to poo-poo the company then at least make a somewhat relevant comment like "people have tried online games portal sites before, why would this guy succeed where other's have failed?" or: "It will be shit just like Steam." That might lead to an interesting discussion. This guy has a powerful idea thats very hard to execute, one that could change the entire game industry. That seems like a good GD topic to me. But, instead we get the classic "I predict massive failure because I am on an internet message board and if I am right I can come back and act like I knew what I was talking about, even though I was clueless" and "web site sucks."
Ok then so they (he) is a wannabe publisher then. Even more likely to fail than a developer
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lol.. this guy has actually more content on his website then you, mr game studio owning president.... And your big mouth isn't really representing a professional image for your 'studio' either, is it?