Game: Dawn of War/Winter Assault
Genre: Real Time Strategy/Warhammer 40,000
Gfx App Used: 3dsMax v6.x/7.x.. using Bones
Needing: Modellers, Riggers, Texturers, Animators
There is currently a need for 3D modellers, texture artists, riggers and animators for various Dawn Of War Projects. Project durations range from 2-6 months.
We are looking for committed, hardworking, team-orientated members who have intermediate to advanced skills using 3ds max v6.x/7.x (with a little or extensive experience with Character Studio). Having Photoshop or applicable graphics talent would be an asset.
The ideal candidate would be one who loves a challenge, enjoys expressing themselves through their work and to their colleagues, willing to work under deadlines, is a good communicator, and is committed to getting the job done all the while having fun doing it. Having previous game modding experience would be a definite asset but not required.
Nice to have(s): Enjoys modding in the Warhammer 40,000 universe and/or owns a copy of the PC Game, Dawn of War.
Once complete, the projects being undertaken will have a significant impact and global reach for the broader Dawn of War community. Your skills will be immensely important to a worldwide audience! This is your chance to further sharpen your 3d skills and see your work come alive in a real-time 3d environment!
Please contact me (with any relevant portfolio submissions of your work) at the following for more information regarding these exciting opportunities:
thudo@spymac.com
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