working on model(2500polys)noticed in material editor under my diffuse texture that there is a colour option that you van raise to 100% (seems to increase brightness)default is 0(seems to make it darker as if lots of shadows are on model) can also check and a colour appears of which you can change.I have no lights only default lighting
What i would like to know is for my character (aimed a videogame portfolio) what setting do you guys have it at?
Thanks
Replies
thanx Soccerman18
Global Illumination is a type of lighting technique, that uses direct light as well as bounce light (radiosity) to light your scene.
Self illumination the property that defines the percentage of light and shadow affecting an object.