Hey guys,
I'm writing an essay on being an active member of online artist communities (Polycount, CGTalk, conceptart, etc etc) and their usefullness to aspiring game artists.
If anyone from here would like to share a story on how Polycount helped them with landing their game job that'd be great. If you have any stories of skill development and/or networking pllease send them to abromell (at) threewavesoftware.com. I'll follow-up shortly with a couple of questions.
Thanks guys,
-Adam