hey vitor, i wont guess since u already told me lol, but as far as i remember, his eyes are a bit smaller and his chin is almost v like
loops are better than your previously heads, but they still need some tweaking
Lol, seems that it was a hugly failed attenpt hehe.
Saddly this was meant to be Tom Hanks hehe.
This is one of the images i used as reference.
If you think that it could get better with some suggestions go ahead , if you think it has no salvation I'll start a new one with a different subject soon
hey bro,
ill just tip you to the eyeballs. basically, its just a ball, not very big. an ellipse for the ball, and another ellipse on it's surface for the pupil. like a blanket, the skin covers the eyeball from the top and bottom. what you are doing is a bigger-than-life blob for the ball, and another blob as socket (bone) + skin. the body is a very intricate machine, and you must understand the various parts for things to work together. the superfacial approach mostly relies on luck and accuracy.
considering these are your first attempts, you are doing pretty well, but i'd recommend modelling a skull at least 5 times, right now, before putting on the superfacial details.
i remember watching andrew jones demonstrate a live portrait, first drawing the skull of the person, and only then adding the superfacial details. i think thats a good approach.
Replies
(with selotaped on ears)
loops are better than your previously heads, but they still need some tweaking
keep at it mate !!
Saddly this was meant to be Tom Hanks hehe.
This is one of the images i used as reference.
If you think that it could get better with some suggestions go ahead , if you think it has no salvation I'll start a new one with a different subject soon
ill just tip you to the eyeballs. basically, its just a ball, not very big. an ellipse for the ball, and another ellipse on it's surface for the pupil. like a blanket, the skin covers the eyeball from the top and bottom. what you are doing is a bigger-than-life blob for the ball, and another blob as socket (bone) + skin. the body is a very intricate machine, and you must understand the various parts for things to work together. the superfacial approach mostly relies on luck and accuracy.
considering these are your first attempts, you are doing pretty well, but i'd recommend modelling a skull at least 5 times, right now, before putting on the superfacial details.
i remember watching andrew jones demonstrate a live portrait, first drawing the skull of the person, and only then adding the superfacial details. i think thats a good approach.