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Black Trailer

polycounter lvl 18
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cholden polycounter lvl 18
be certain to watch the Black trailer

http://www.filerush.com/download.php?target=black_trailer.mov

these guys have their shit together

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  • Justin Meisse
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    Justin Meisse polycounter lvl 19
    hell yeah, Criterion are a bunch of badd-asses.\
    Nice to see more tourism in City 17 too wink.gif
  • doc rob
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    doc rob polycounter lvl 19
    for those who wish to forego the download, here's a summary:

    boom bang bang boom (flash) bang
  • Sett
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    Sett polycounter lvl 18
    ug the weapons are held at a weird angle and they fill up a good portion of the screen.

    I'm realy starting to dislike the nomal mapping look. And all games will have it for the next 3 or so years e-yaaaaa!1!1!!.
  • Keg
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    Keg polycounter lvl 18
    Sett: whenever it's blatently visible to most people it becomes a problem. Poor specular maps and shading setup (aka phong for metal where a blinn or cook-torrence would work better). HL2 used normal maps to greatly improve the look of the levels, but used hem subtle enough to not stand out like a sore thumb.
  • Sett
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    Sett polycounter lvl 18
    I guess Im jaded 'cuse I know what to look for.

    It's like when you play guitar and here another guitarist play a song 'off', gaaa!@*& A non player wouldn't hear it but.. bugs me. Try telling a LedZep fan that Jimmy Page is sloppy player.(blasphemy!)
  • ElysiumGX
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    ElysiumGX polycounter lvl 18
    Console FPS fans will see it as the best thing since Halo.
  • Keg
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    Keg polycounter lvl 18
    It looks like it could be interesting, but as with any game/movie you gotta wait until you try it yourself as your opinion matters most when it comes to enjoying a game.

    Sett: I know how you feel about things sticking out more than normal, a good dev team can make you forget that and focus on the game and not think twice about how everything is normal mapped.
  • Daz
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    Daz polycounter lvl 18
    [ QUOTE ]

    I'm realy starting to dislike the nomal mapping look. And all games will have it for the next 3 or so years e-yaaaaa!1!1!!.

    [/ QUOTE ]

    [ QUOTE ]
    I guess Im jaded 'cuse I know what to look for.

    [/ QUOTE ]

    What's that opinion got to do with this trailer for a Playstation2 game? The PS2 doesn't support per pixel shaders and so there aint no normal mapping in this trailer.

    When will people understand that specular shaders and normal mapping are not the same thing?

    I hear pretty good things about this game. Looks nicely over the top.
  • JonMurphy
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    JonMurphy polycounter lvl 18
    I have high hopes for this game. I nearly got to work on it, but lack of Maya skills let me down. My old lead at Rage is lead character artist on Black. He likes things that blow up wink.gif

    I also know they play a lot of Halo2 deathmatch there.
  • MoP
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    MoP polycounter lvl 18
    Looks pretty cool, especially for PS2. I just don't like FPS's on consoles, though... even from that trailer, the movement and looking around just seems so... robotic and stilted. That kinda comes with the territory for console FPS's, though, unfortunately.

    Definitely seems like a lot of fun if you like blowing hell out of everything, though smile.gif
  • Gmanx
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    Gmanx polycounter lvl 19
    me likey 'splodey games.

    It did look pretty impressive, especially for PS2. Looks like the glass in the windows is made of transparent C4 wink.gif

    I too have yet to be convinced about FPS's on consoles. I played Halo on PC first, and can't stand it on my daughter's xbox.
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