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Freeware for baking normal map lighting

greentooth
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CheeseOnToast greentooth
Hi all...the struggle to get a decent workflow for normal mapping continues =D Does anyone know of any normal map viewer that's capable of baking lighting to a texture as reference for a diffuse map? The maya method is so finicky, and needs a pretty complex shader setup to do it even half decently. Freeware would be best, obviously.

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