My first crack at ZBrush based on an old Maya model I had laying around. He's not all that detailed and was done mostly as an excercise in working out how everything works so he looks bit weird, but I'm quite pleased with the result.
Props go out to Poopinmymouth for his Frog video tutorial
Feel free to critique if you like, I dunno whether I'll be doing any more work on this fellow though.
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i try and get most of the hard work done in max or maya and then paint minimal surface detail in z brush.
If you try and do too much volumizing in z brush it can come out looking 'lumpy'
Not saying you can't work like that , just I have found it easier the other way
Scott
Z brushing can be very relaxing i agree though,like stroking a cat
I actually find the interface far more intitive than either Max or Maya. Its weird to begin with, but once its been explained it feels much more like an artists tool than a tool made for artists by coders. Lovely program to work with, a lot like working with clay which is where my background lies.
Anyways, it looks better than anything i've been able to produce with Zbrush so far, so kudos for that.
Not bad, it's a little strangely lumpy in places. You'd probably benefit from examining a specific piece of ref. more closely. Keep stabbing away at it though. If I could make a complete head from painting geo as opposed to pulling verts around I'd be a happy man.