Sven Co-op is a Half-Life 1 and Half-Life 2 modification.
We're looking for additional talent to help us progress through to release. Eyeballing these forums, I can tell there are a lot of very professional cool guys here.
Currently, we need about two people to fill positions for Animation and Modeling. We'd like it if you could also unwrap and/or skin your models. However, we do have a few professional 3d and 2d artists on-board, so you will not be alone.
We use ICQ, vBulletin, and a private IRC channel as our main means of communication. A FTP site is available to upload your work for everyone else on the team to see.
@svencoop.com email accounts or forwarders are available if wanted.
One last note: As a member of the team, we expect you to share your ideas and give input. This is not a high-and-mighty developer dictatorship, we like to listen to everyone's views.
At present, Sven Co-op for Half-Life 1 is the focus. We need to release a new update, and various types of models need to be finished. After those tasks are finished, [everyone] will be shifted to work on Sven Co-op for Half-Life 2.
If you would like to join the team, please send a portfolio of your work to:
sniper@svencoop.com
Note: Your portfolio will be shared with other team members, so please have an online source if possible.
Thanks!
-David McDermott
Sven Co-op Lead Programmer
Replies
Mainly a character animator and/or artist.
We really need some additional talent. Most of our people have moved on to the gaming industry already, as in real jobs, and we're basically screwed.
So if you want to join the team, I'll send you hugs and kisses.
/jzero
If you can, drop me a line at:
darth_kitty@hotmail.com