I am not really looking for crits on this model...but feel free to do so. I am not really going for realistic...but more anime-ish. just kinda started making it. a freestyle i guess. i will get the wires in later. just got anxcious to show her. it has been a while since I posted. I am still pondering on what to do with her. not sure what kind of character to make her into. keep in mind she is suppose to be a young teen. i usually make adults...so i tried something different.
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here is the link to the reference
dragoness ref
i like the way you textured her..yes, i know what some of the words mean >.> im not completly retarded XD. the only problems i see is the lips..maybe its just me..but are the lips a bit deformed? i can tell its her lips, but i cant really catch whats wrong with them..also another problem is her nose..it seems to be a bit big for her face. thats really al lthere is..except for her tail, it bugs me..it seems to be almost a bit..papery?. well...that could be just me too. anyways this model is pretty good id rate it a 9/10 keep it up..what program did u use to model? and what did you use to texture(draw them)?. sorry for mispelled words..keyboards got pop all in it..need a new one . how many polys?.or tris? lol..im new..so excuse something i said if it was wrong ..
The flat tail does look a little odd but I'm liking the look of the rest.
the texture on the tail makes me sad, though. seems a wee bit too low-rez.
*click thumbnail for bigger picture
Also, I'd add some detail to the eyes and soften them up some also. Right now they seem sort of flat.
You should also adjust the way the neck meets up with the chin/head. Necks don't usually angle inward that way. It make the chin seem too long (from neck to chin tip).
The hands are also too long. The knuckle to wrist should be shortened up.
Hope that doesn't seem like I'm ragging on it. It's pretty cool overall.
//edit: the hair needs to go further down in the back.
Nice poses and renders, keep at it man, and show us what you come up with. She slightly reminds me of bloodrayne in a way.
You could probably use a bit of shading between the layers of feathers and perhaps a bit more definition on the limb part of the wings.