Thanks for the constructive crit, Keg. As for the creatures...
(I honestly don't remember if each was used, but here's my list)
Archelon, Trilobite, Megarachne, pterygotus, wiwaxia, parasaurolophus, arthinotherium, uintatherium, and diplocaulus.
Cool design, I agree about the legs being too thin at present. The spine layer on it's back looks a bit out of place and far less organic looking than the rest of it. Like I said, it's nice but have a think about the stuff on it's back if only for next time
This is supercreative, i like how you are moving away from the norm of monsters being Tyrannousaurus rex type. This creature is totally possible. If kangaroos have pouches, platapuses lay eggs, and lizards shoot blood from their eyes, I don't see why this creature couldnt exist some time in the future or past. Can't wait to see it textured!
you know i have to agree, Billy is a strangely cute bugger. as is common with his ilk, i can see that guy working as very very big or very very small. or really any size. Go, Billy, Go!
Cool, definately thicken the legs on the underside of his shell. Doesn't have to be mega amounts to stretch or need to remap him, just enough to show a bit of muscle.
Every look at a crab and you'll see they have legs designed to support quite a bit of weight yet are thin for the most part.
Replies
What are the 9 creatures that were thrown into the blender? I can see what I think is turtle and spider in there.
(I honestly don't remember if each was used, but here's my list)
Archelon, Trilobite, Megarachne, pterygotus, wiwaxia, parasaurolophus, arthinotherium, uintatherium, and diplocaulus.
keg, maybe his body is filled with a gaseous bladder. I imagine this thing smelling very bad.
seems pretty dense if its going for a game asset.
whatever it is, and whatever its for, its cool.
quality stuff, look forward to seeing it textured
Every look at a crab and you'll see they have legs designed to support quite a bit of weight yet are thin for the most part.
Inventive design, I like it.