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Small team needs 3D-Arthists for a Vehicule-MMORPG

ZeR
ZeR
polycounter lvl 18
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ZeR polycounter lvl 18
We are currently looking for 2 3D-Arthists in our team for a new kind of MMORPG game.

We are based in Belgium but teleworking is ok.
We work at the moment on the main game system, the physic engine(Havok) and the database. We badly need 3d models to test the 3d-engine.

Required skills:
- Modling, skinning and animating low/medium polly models.
- Modling large 3d-environements
- Modling and skinning vehicules: cars, hellicopters, submarines, ...

We look for general-purpose justified dedicated members.
Job-opportunity possible in arround 5 months.

We can discuss about remunerations for your delivered work. Currently we spend our funds in the 3d-engine licences and can't pay anyone untill the game reaches commercial status.
As you know MMORPG require alot of maintenance and new content all the time, a Job opportunity for the 3D part will be offered.
When the game reaches commercial status (probably arround the 1st feb 2006 in 5 months) we will pay you for your hard work and propose you to join officially our companny.

Please note we are a bunch of friends making the game we want to play.
We cerntainely dont estimate ourself beeng real professionnals but we tend to reach the same results. We are all perfectionists and work hard every day.
We have a nice concept and we already managed to create all the major features of our game.

If you can spend somme time afther your work and if you are interested joining a motivated team, contact us at:

Bigzer@gmail.com

Give us detailed informations about yourself. Pictures are appreciated.

Best regards

Hanson David
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