Hello, I'm ComradeJ. I've been modeling low-poly things for quite a while now, but I only recently ventured into high-poly models. I'm kind of stuck now with the face I was working on, it's eyes look especially odd. I was wondering if any of you would have any guidelines or tips that I could use. I'm sorry that I don't have any fancy renders - Max doesn't like SP2, so Gmax is all I have.
Pic
PS - I know it doesn't have ears. Tried that, but failed horribly.
Replies
And with edged faces:
http://img170.imageshack.us/my.php?image=headwip30oj.png
Are these better?
Sorry for the delay - I wanted to make some changes. Still need suggestions though.