okay to all u guyz who know or have made a counter strike player using milk shape 3d, i need ur help. well whenever i go to compile my model, it always has an error when i'm compiling the refs/seqs of the carbine, dual pistols 1 and the onehanded stuff. everything in my model is correct coz ive checked it many times over and when i remove those refs/seqs from the qc file, my model compiles, but when i put them in, it says its missing some file with symbols for its name. for example, this is one of the filenames ".\/¸u9 v9h0w9¨x9", some are even longer. will some one plz help moiz!
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I seem to remember having to use studiomdl.exe or whatever valve put out to compile CS models. For some reason Milkshape wouldn't let you compile because it had a set limit on the number of seq files you could have. So I suggest using whatever valve recomends instead of the automated milkshape compiler
http://www.wunderboy.org
BTW- getting AMD cempron soon though!