Hi,
This is a character I've been working on, modelled against skeletal anatomy reference to make sure I got everything in the correct places, head is slightly stylised in line with what I required, but comments and critiques welcomed anyway, polycount (tri's) stands at 3000 polys on the nose.
oh, and a small gift for those interested, I posted this on cgtalk as a thanks to some people hosting some files for me, it's a small selection of models (mostly high-res stuff) from my collection,
FREE to do with as you wish, should mention these are Maya 6.5 only. If anyone remembers the recent Cammy Model I posted not long ago, this is also part of the collection, shown here : -
http://rapidshare.de/files/2910336/Free_Models.rar.html
Regards
Replies
Thanks man.
I've uploaded a version containing .obj models, it also means that some grouped objects have now been 'combined' into one object, so if you don't mind that, here ya go!
http://rapidshare.de/files/2924074/Free_Models_OBJ.rar.html
Only thing I'm wondering is, why did you put so much detail into his toes, and left the fingers wanting? Were you planning lots of close-up shots of the feet, but not the hands?
Also, thanks for uploading those models... I'm sure many people will have good use for them!
But yeah, uhm I have lots of close-up shots of Zombie Feet planned, zombie feet are cool! lol.
Pretty good mummy model. I know why Mop likes it, it's all triangulated!
I agree about the super dense toes as compared to the hands. Might want to spread the love.
anyway looking good, texture the mummy!
shame the body anatomy mesh got neutered, kinda got my hopes up there haha lol
Thanks again