I'm new to Max, I have 7 and have been using it for about a month now. I'm currently rendering a scene that is a motorcycle shop, but nothing looks right at all. The .avi is washed out with white when I watch it. I tried to change a bunch of stuff that I didn't know what it was and changed the renderer to mental ray but it didn't make anything better. Mental ray's renderings are too dark to see. What am I doing wrong?
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Switching from the Default scanline renderer to mental ray is not a good solution to gamma adjust your rendered video.
It would really help your render if you set the attenuation for those Omnis. Just the one streetlight in the foreground there is probably blasting out the whole scene, not to mention what looks like five more Omnis in the rear of the wireframe. Probably also the interior lights too. Attenuation helps limit the range of each light.
If you want a sunlight-kind of look, look into using a Direct light instead, and you could add a Skylight for your bounce light (instead of using Ambient). Or if you're going for a night setting, then the attenuated Omnis should help a lot.
When rendering to an AVI, most people render to a sequence of TGAs first, then convert that to an AVI afterwards. It's easier to fix any bad frames, and if your machine dies in the middle of rendering an AVI you usually lose the whole thing, but if it's TGAs you can start over from where it left off. Saves a lot of time.
To make the texture, I did it in Photoshop then applied the bitmap as the diffuse color of the asphalt material in the materials editor. I didn't know how else to do it, and since I've only just begun to use this prog that's how my professor told me he would have done it.
I think from now on I'm gonna go to pix instead of avi from Max b/c I don't want to have my pc shut down and lose everything. Especially since the last 45 sec avi I rendered took me 72 hours. How do I put the tga's or jpg's together to make a movie out of them once I've rendered the bunch of them?
I'd TAKE every light out of your scene, the render on the scanline rendered to see what you are getting. post a shot of that, and we'll see if we can elp you further.
Just wanted to let everyone know. ;-)