DarkMind Entertainment is looking for a few more volunteers for our first title Project Raven Chronicles. Most the art, music, sound and programming has already been finished for this game. We have over 20 maps and 60 models. We're currently at the stage of exporting everything into the engine and optimizing. This is a great opportunity for someone wanting to work a couple months on a large scale game to help finish it off, you don't need to wait on other people or be worried they won't finish their tasks, since they are already done, all you need to do is animate and export the models then the game will be ready for market.
Animator / Exporter
As a animator / exporter your main responsibility will be to export models into the Torque game engine. Everything will need to be setup properly, including nodes and Level of Detail. If you don't know the process but want to learn make sure you have the time and skills necessary. As you can imagine we are anxious to finish this title and the only thing standing in our way is properly exporting the models so preference for this position will be given to someone who has the time and ability to complete this task as soon as possible. Any experience in optimizing models is an asset as well.
If you would like to check out more on the process please feel free to look at this tutorial
http://www.torque.smdlabs.com/3dsmaxAnimationSetup.htmTexture Artist
All our objects are already textured but we could always use a highly skilled texture artist capable of raising the quality of our art work. This position is mostly tweaking current textures.
Thank you for your time
Brice Johnson
bricejohnson@projectraven.comwww.projectraven.com