This game R A W K S! I've found my niche as medic. What a blast. I need a new vid card though...maybe a 6800GT eh?
I luv the squad thing and the VOIP is cool, too. More to come.
Dunno, I hate not being SF, you run across an artillery, you can't blow it up.
A 6800GT will run the game at max detail without slowdown. Mine is a 6800 standard and it does everything except high texture detail, the GT comes with 256MB minimum so high tex detail should work.
What kinda annoys me is identifying enemies, especially when they're trying to melee you and an ally is somewhere behind them it usually takes too long to identify them as hostile (especially when they're medics and very close already so their marker is offscreen, almost impossible to identify them before they kill you). Or markers appearing too late, I've hit many a friendly vehicle because it lacked the marker at a distance. I would have preferred team colors or something equally visible.
Could also use a notification when enemies are trying to capture one of your flags and the AI commander shouldn't give attack orders on unconquerable points.
Oh and how about some side specific units and a few NEC vs. China maps?
They seem to have fixed the problems with the ranked servers now. I was playing last night for a few hours, and I didn't have a single problem with it.
Seems to me like the pistol is actually better than some of the auto weapons, fires as fast as you need, doesn't do that much less damage and is pretty accurate. When I'm USMC AT I use the pistol instead of the MP5. SF suffers from having the silencer block their view with the pistol.
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Just don't let me near the planes or helis. I can fly them where I want them but I can't hit a barn with them.
Apparently, there are a LOT of people experiencing a sort of 'lag' on RANKED servers.
I luv the squad thing and the VOIP is cool, too. More to come.
A 6800GT will run the game at max detail without slowdown. Mine is a 6800 standard and it does everything except high texture detail, the GT comes with 256MB minimum so high tex detail should work.
What kinda annoys me is identifying enemies, especially when they're trying to melee you and an ally is somewhere behind them it usually takes too long to identify them as hostile (especially when they're medics and very close already so their marker is offscreen, almost impossible to identify them before they kill you). Or markers appearing too late, I've hit many a friendly vehicle because it lacked the marker at a distance. I would have preferred team colors or something equally visible.
Could also use a notification when enemies are trying to capture one of your flags and the AI commander shouldn't give attack orders on unconquerable points.
Oh and how about some side specific units and a few NEC vs. China maps?