Hi guys!
We are a small team of game artists from Eastern Europe with some experience in game development industry. We worked for some Russian companies, you probably never heard of. We're looking for a remote contract job for about a year or something and can't find just anything. They say: 'you've got some nice samples, but we found some other guys'.
I want to know your opinion about what's wrong with us. Our samples are here:
http://www.enslaveddesign.com/users/inq/portfolio/
Please tell what you think.
Thank you!
Replies
You do have some nice stuff,but there was really nothing there that made me go "WOW!".
I particularly liked the wartime command stuff,the way the buildings gradurally get destroyed are nicely modelled but in some parts it looks very rushed and basic errors are occuring.
My biggest gripe is the texture seams on several of your models,this one particularly http://www.enslaveddesign.com/users/inq/portfolio/WC/wartimecomm_04.jpg ..that roof is just ugly.
Also I think you could push your textures further,alot of them look washed out,I like the mutant textures but again,with more work they could look much much nicer,especially work on hi-lights and see if you can get a fleshy feel to them.
Also I think this should have been posted in pimpin and previews.
Don't give up,just go back over everything and se eif you can push it all another notch.
john
The tanks are very very nice tho.
-R
The horse animation had good leg movement, but NO body movement. The horse didnt move up and down at all. You really cant have a run cycle when the characters body is constrained in space like that.
Your textures also seem to mainly consist of a few basic shadows, and than an overlay of some sort. You need a LOT more detail to sell those textures to me.
I'd recommend removing that windmill from the samples, it needs some work...