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Weekly Challenge #13. Normal Mapped Sci-Fi texture

Going with something a bit more simplified and restrictive than the last one as it seems the open-endness of it put people off a bit and we didnt get barely anyone participating. So here we go:

1 512x512 Tiling texture including Normal(Model or paint it, dosent matter), Diffuse and Specular maps.

Im going to try and include a tutorial or mini-tut with mine if i can find the time, but its fathers day and my brother's birthday today so i dont know how likely that actually is. If anyone is wondering why this isnt THE BEST CHALLENGE OF ALL TIME, its because per is still perpetually working on that one. =D
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