Looks really nice, but when was the last time I saw a dumpster with such a content? Right in a computergame Where I live they are usually filled with some sort of plastic bags, or in case of the biowaste dumpster stuff that way beyond description.
I'd add a little more depth to the lids rather than thin, flat tops, but otherwise it looks good. But I'm guessing details on the lids aren't THAT big of a deal for what you are doing.
I would loose the graffitti altogether. When you have multiple instances of the dumpster in a scene, details that are 'irregular' like that draw attention to the fact that it's repeated geometry. Can we see the texture page itself?
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What is your tri-count? Texture space? flats?
My Dumpster
"the lids aren't THAT big of a deal for what you are doing."
indeed it isnt,its for a police program, but i think ill do it either which way.