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Transformers / Quake 3 / Max 7 / Brains Needed

polycounter lvl 18
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Showster polycounter lvl 18
Hi Guys I am trying to get my optimus anmimation ingame but having some difficulties.

At the moment I have a version of the model which works with a biped skeleton and also a hierachy mesh which transforms.

I'm not entirely sure how I can get the Transformation animation ingame as its applied to a different model and I can't get the skeleton mesh to "transform" as such.

I've uploaded the Max file to: -

http://dynamic3.gamespy.com/~rol/sos/Optimus2005.zip


Optimusjpg

I know Bruticus CW had some luck with Quake 2 transformer stuff!!

Anyhow know anything around the topic I could really use a couple hinters and such!

Thanks for your time


(the rig is horrid in the file please ignore the biped its being a bit lame)

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