Here's a character i've been workin on in my spare time. I've been sketching him in my free time and modeling him at night. I think I'm going to see just how low poly i can make the game version, i might try making the joints articulated or something, see how far i can push the normal maps. Here he is, tear him apart :P
Replies
Although whats actually there of the arms looks a little funny. Should it be bending that what?
The rest looks like a good start.