Hey everyone =3. This would have to be my first model ive posted here, but anyway, im doing this just for fun
. The main problem I see with it is that some of the poportions seem off, but I dont know how to fix them, drawover and suggestions would be great =3.
Replies
Though I think the head is to big anyway,3 heads = shoulder width.....though maybe 2.5 in this case becuase of the helmet .
The arms arn't long enough if those blocks are suppsoe to be wear his hands are going.
he needs a nice round juicy arse....oh ok not that juicy but an arse would be nice non the less.
John
Etienne
More views can be found here:
http://www.vegatransports.com.au/AustralianStarwars/Scout.html
Thanks =3.
the eye and nose area is actually pretty good.
From the side the head is too large. When i get home.. I can do a paint over to help.
Might want to take more refrence photos too. The armor segments arent quite right.. close.. just needs tweaking.
http://www.bikerscout.net/modules/gallery/ has some good refrence pics.
Here's my set.
Well here is the first update.. Uhm jah. Thanks again for all your suggestions thus far, keep um coming.
implicit observation of ref. is the key to success!
Also:
Your shoulderpads are off, they should extend more from the body since they are more freemoving than the rest of the armor.
The armorpiece under the shoulderpads lacks its indent.
The weird intake-looking things on the sides of the head should show more clearly from the front view. There should also be room between them and the bottom of the helm. You have also missed the extruded surface that continiues in front of the "intakes".
There is supposed to be some hard edges around the visor thats not there in your model:
The chest looks all wrong, it's lacking the sharp edges on the bottom of the pecs for one thing. And where are the cloth-bags that's supposed to be attached right under the chest?
Eh, enough crits for now, I'm keeping you from working on it.
http://www.kropserkel.com/imperial.htm
implicit observation of ref. is the key to success!
[/ QUOTE ]
Daz is right on point there. And on that note where's Ruggels with some awesome ref pics and crits?
Oh and cubik, Ill be adding those cloth bags soon, just not right now.
Ok, well this is where im up to now, Ive made changes to the torso, and that crotch patch, did some re building to the arm, I havent done much with the head, Ill work on that after school.
Better? Worse?
Ill continue with this later on, I need to get to school. Later everyone ~
=o, I got bored .
The part between the eyes and visor seems alittle bit too high. Also the vertical black mouth area seems too high compared to the ref picture.
For some reason the helmet reminds me of the killer's mask from Scream
Scott
http://www.vegatransports.com.au/AustralianStarwars/TIE.html
... anthead .