yea. some wips that follow up the way.
the wires are pretty much what i have now.
so i play the lazy one and dont make a new shot of that
its for a friends website as a nav.
hes helping me out with mine doing the php stuff that i have sooooo no clue of
oh and yea c&c appreciated.
edit: some further playing around.
i changed the model in minor aspects.
some details. the clip i did.
and messed with the display texture aswell.
edit. some further tweaking of glass and display ... bleh bleh
and higher res of course.
could use one higher subd level im afraid.
Replies
Decent stuff!
Anyhow, the lighting in the first render is best, no doubt.
i have a thing tho left.
im not really familiar with this kind of rendering.
what i dont know of is global illumination
which is bouncing lights as far as i know
and softer shadows. getting fuzzy depending on distance of object to lightsource to surface the the shadows gets cast on.
so however what id like to do is havin the player lay on a 100% white background/floor but cast a soft shadow to it.
imagin it like the construct in matrix. a void. a pure white room. can anyone help me with setting that up?
It's true. Goat pellets fall off his shoes as he walks in through the door to work everyday.
Beautiful model. Well done indeed.
Mine is box as hell compared to that :P
It's true. Goat pellets fall off his shoes as he walks in through the door to work everyday.
Beautiful model. Well done indeed.
[/ QUOTE ]
Oh, damn. I thought those were milk duds.
Looks cool Qube!
[ QUOTE ]
It's true. Goat pellets fall off his shoes as he walks in through the door to work everyday.
Beautiful model. Well done indeed.
[/ QUOTE ]
Oh, damn. I thought those were milk duds.
Looks cool Qube!
[/ QUOTE ]
I told you not to eat them.