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Weekly Challenge #8 Samurai part 3 - textures

polycounter lvl 20
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bearkub polycounter lvl 20
***UPDATED*** see below...

Yes, this one is up a little early. However, since we are still working on the same theme, we're all cool. =]

The same from last week still holds: if you are in the middle of finishing up a model, don't stop! Keep working on it. I have decided to give the final part of this theme 2 weeks just to fill out the month nicely. So, without further ado....here we go!

<u>Weekly Challenge #8 part 3: textures</u>

<ul type="square">
[*]Produce 1 512x512 texture for the model you are currently working with
[*]As mentioned, normal maps and bump maps are optional; not required
[*]You will have 2 weeks to finish the textures.
[/list]

*UPDATE* OK, so, I got called on the fact that I goofed. When I wrote this I was extremely tired and forgot that there was a weapon/accessory along with the model and didn't allow for that in the textures. So, in addition to the above, you are also allowed 1 256x256 texture for your weapon or accessory. Sorry about the confusion. It's been a long week.... wink.gif

So, there you have it. I hope to see you all on the first! Get crackin!
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