hey guys
Im posting this on behalf of a friend.
she is currently an illistrator but wants to migrate to videogame art or the concept art aspect mainly.
Do any of you guys have any advise for her on what she should practise and do?
She is also trying to get into texture painting but thats a slow process as its soemthing new to her.
Ive already said stuff along the lines of check out videogame art books if she can get hold of them (art of halo,world or warcraft,half-life 2 etc) to get an idea of the quality required and the design process for a charcter design.
also I suggested she should try and learn the possible technicalities of designing things for videogames that maynot be relevent for standard illistration.....polycounts,particularly complex objects etc etc
as im not in a position to really help her I was hoping some of you guys that have made the switch would be able to help out.
thanks for your time.
john
Replies
Surely all that's required is a lot of practise drawing characters, vehicles and environments? Maybe picking up a little 3d knowledge along the way would be worthwhile too...
However, this case is a little different. As Paul said, If her particular interest is concept Art for videogames, then no, she needs no serious knowledge of how to make videgames really.
What she needs, is a kickass porfolio of conceptual design of things like characters, vehicles, weapons and worlds. That'll get her a job in the industry. Easy huh?