Hey, just wanted to pimp my new portfolio. The site itself has some flow issues right now, but I plan to fix them eventually. Like you have to click each number to see any given image. There are a few other quirky things right now, but I had to get it done so I could start looking for a job as I was recently laid off.
Also If anyone could point me towards some really good tutorials for textureing I would really appreciate it, as I have to learn to texture by wednsday for an interview. I gotta do it gorilla style, as I really have no experience. I also plan to jump right in and do a charachter as I know this is what they really want to see. So I really need to learn the whole gammit of UVW unwraping and the digital painting side. I have max and Maya, and photoshop. Any help would be appreciated. thnx
porftfolio/resume:
www.digitalthrone.com
-Peaceful
Replies
http://boards.polycount.net/showflat.php...;gonew=1#UNREAD
3dbuzz' has some nice video tuts, especially for UVW mapping.
- BoBo
The site however needs some work, it would be nice if each sections (characters, lvl objects, vehichels ect) had its own splash page with thumbnails for each model in that section. Also a forward and back button scheme that lets you browse thru the images quickly without clickling on little numbered buttons. Also making everything fit within a 1024x768 space. For alot of the images I had to scroll down to see, then scroll back up to be able to click the next one. Most people run higher than 1024x758 but if you fit within that, no scrolling is needed. You also might want each image to be a link to the splash page so you can get back easier.
Really PhotoShop has some quick gallery websites you can toss together that might be a good referance layout wise. I don't suggest using them because they don't have that personalized feeling.
File / Automate / Web Photo Gallery
Its all minor stuff but I think it would help with the presentation of some truely awesome content!
cool models.