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Weekly Challenge #7 Samurai part 2: Modeling

polycounter lvl 18
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bearkub polycounter lvl 18
OK, so since we are taking a little different direction with this, things are going to change. Since the entire month is one big theme, it's OK if you aren't done with your concept sketch and want to finish. Go right ahead. This is just the weekly post to keep everyone up to where we are. The final of it all won't be until the last part.

With all that said, let's move on, shall we? This week's challenge is to model either your own, or one of the other author's concepts (with FULL permission, of course..) with the following specs. remember, this is JUST the model.


<u>Weekly Challenge #7 Samurai: Part 2 - The model</u>
<ul type="square">
[*]4000 polys (including item mentioned below)
[*]at least one weapon and/or accessory
[/list]

In case you need to know now for the future, normal maps will be optional. So, there you have it. Remember, if you are still working on a concept, keep on truckin'. For those that are working on the model, good luck and I will see you next Sunday!
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