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edgeflow revisited......still uncertain.

Bronco
polycounter lvl 18
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Bronco polycounter lvl 18
howdy guys

I used the search function but it didn't come up with anything on edgeflows,despite it being a much talked about topic. But I just need it to be enphasised to me the difference between bad and good edgeflow.

Im just working on a medium/hi poly hand (kinda a confidence booster to say to myself I CAN do this stuff).

However I now seem to have got myself into a mindset that im almost scared of using triangles....like when you make a cut through a set of quads to define a muscle your going to end up with a triangle at the end,just I always look at it and think,does that work there?,should that triangle be there despite the fact it is muscle definition?.

ya get the idea.

I just need maybe soemone to post a piccy of a model with good edgeflow and a model with oviously bad edgeflow so i can compare the two?...maybe an older model and new model one of you guys may have made.

Also Ive been told by smoothing you can normally work out where bad edgeflow is,by using smoothing groups,but when i smooth things im not 100% certain what im looking for...would it be the very dark areas around the smoothed areas?

anyway dead basic stuff,but I just need to make sure im 100% certain on it smile.gif

thanks in advance for help.

john

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