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Weekly Challenge #6 - Samurai Part 1 - concept

polycounter lvl 20
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bearkub polycounter lvl 20
I know, I know, we just had a 2D challenge but bear with me here. Just read on.

I am taking a couple of suggestions from the feedback thread (thanks guys!) and my own input and we are going to try the monthly theme deal with this. As you can probably already guess, this month's theme is the samurai. Still going to stay with current gen engines specs.

Another new piece that is going to be encouraged is the usage of teams to complete the month. For example, one 3D guy, one texture guy, one concept guy...etc. Try to keep the teams at 4 members or below.

So, here we go with the specs for this week's challenge:
<ul type="square">
[*]Concept 1 (one) Samurai warrior and 1 (one) Samurai weapon.
[*]Your "final" concept will be used for part 2 of the challenge. Details on that to come.
[*]If you choose to work in a team format, please try and have them arranged by the middle of the week.
[/list]

So, there you have it. I hope this one works out for you fellers. It is now 4:52PM(GMT -5) on Sunday, April 3rd. You have until Sunday, April 10th to finish. Get movin'!

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