Show texture sheets plz, the helmet is obstructed by the helmet, but the coloring looks awkward, his lips aren't very sharp, his chin stubble is oddly patchy (which is fine if you were goin for that..) with light brown skin underneath...
Looks cool but the texture needs more detail around the eye area. It's very smooth and shows no evidence of his eyelid or the creases that go on underneath the eye.
his eyes look like they are too far apart. Other than that, no real crits. (well, maybe one, the metal looks like brushed aluminium when it should look like forged steel)
Hahaha, great model. I'd shy away from light bakes untill you've really nailed down painting textures though. They can save you a ton of time, but don't rely on them...
I added some bags under his eyes, moved them closer, and worked on shading a bit more. I haven't started on the helm yet, its just a stand in. I'll try to work on it a bit more on the weekend. Neo is right, I need to use bakes less. Next head I'll try starting from scratch. Thx for the great input everyone!
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Looks cool but the texture needs more detail around the eye area. It's very smooth and shows no evidence of his eyelid or the creases that go on underneath the eye.