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Awww man, Maya export OBJ file with UV Maps..How?

NoSeRider
polycounter lvl 18
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NoSeRider polycounter lvl 18
I exported and OBJ file from Maya, and it didn't keep the UV Maps!!! Argh!.

How do you export OBJ files with UV Maps in Maya?

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  • NoSeRider
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    NoSeRider polycounter lvl 18
    I should point out that I did get 1 UV Map, but it was parts in different quadrants....for a single mesh. The mesh is combined so you only get 1 uv map.

    I exported the OBJ file into LithUnwrap, gave each UV Map in a different quadrant a different group name. Reimported the OBJ into Maya....now the Mesh is separated and not combined......so I can move each piece independent of the other.....that's not good right? For Maya, if you're expecting to animate the mesh?
  • CheeseOnToast
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    CheeseOnToast greentooth
    Check your import OBJ options. Make sure that "create multiple objects" is ticked as "false".
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