would u be my lover?
current model that i got in the works.
first attempt on a full character at highpoly
early wip still gotta do tons of things.
hes supposed to wear some kind of diving suit.
not exactly 100% sure of the entire look
feedback appreciated
Replies
Lookin good, i love your stuff as always. Are the ears a bit low? I think accualy the whole face is a bit high on the head if you know what I mean... Anyway, looking forward to seeing where you take this can we see some wires?
The ears are fine if you ask me, people usually go by the golden rule of aligning the top of the ear with the corner of the eye, but being a little ofcenter is what could make this more 'real'people in real life more often then not do not abhore to this rule LOL.
But I would say that he needs more cheekbone, currently it looks like his skull structure isn't human, the cheekbone is to small or rather 'missing'.
other then that tho it's damn cool
i am not quiet sure about the cheekbone crit since u say the exact oposite of what i am thinking .. weird.
head was done so far before i began with the torso so the neck is not related to anything and will be modified as i go. it surely get beefed up. im still lookin for some good ref on fat mans necks focus on the front side that i aint sure about how that looks. since the normal muscle guys neck that we all are familiar with looks a bit different.
the ear. exactly i tried to follow that rule.
bed time for me now.
The only bit I don't like is the piece of fat going back between the cheek and the ear, it just looks wrong to me, i think maybe just cos the bottom of it (just below and in front of the ear) is too defined.
Keep working on it, i wanna see a finished model
what I meant with the cheekbone is that it currently contributes to a contradicting image. especially in the frontview, he looks fat, but due to the small cheekbone and the hard facial lines he looks almost hungered to death if you know what I mean, kinda hard to explain . . .
make him wear a g-string