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MouleHead Monster - WIP - (Highpoly)

polycounter lvl 18
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vahl polycounter lvl 18
hi all

remember this sketch I did a few weeks ago ?

streum2.jpg

I was bored lately and decided to create it in 3d so there we go :

tetedemouleHPwip2.jpg

Maya for the base cage and zbrush for quick detailling.

as usual, c&c are more than welcome smile.gif

Replies

  • nealb4me
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    nealb4me polycounter lvl 18
    Looking good, what's the goopy bit in the corner of the mouth? Seems like a squishy bit of gum kinda like you see on dogs.

    I think the teeth are a bit too wavy which detracts from their ferocity imo.

    Anyways, nice work.
  • Slipstream
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    Slipstream polycounter lvl 19
    That is pretty cool grin.gif

    Are you planning on making a body for it?
  • Bronco
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    Bronco polycounter lvl 18
    wow,as always vahl great work dude!!

    no crits..from me...just felt like boosting ya ego further smile.gif.

    are you gonna texture it or leave it as it is....id quite like to see this thing textured and with all those carcks and such around the surface.

    good job though

    john
  • D63
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    D63 polycounter lvl 18
    Great concept and great model. I'm hoping you do a body too, could turn out very cool.
  • Asthane
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    Asthane polycounter lvl 18
    As neal mentioned, the teeth could use some work. Not just their weight, but their shape in general. Right now they look like a bunch of cones stuck randomly about, I'd suggest trying to capture the curved shape the original drawing posesses.
  • vahl
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    vahl polycounter lvl 18
    thanks for the replies
    I rounded the teeth a little as mentionned, detailled everything some more, I think I'm done with the mesh...not sure I'll do a texture, I really did this as a quick exercise (3 evenings on it only) and want to go on something else smile.gif

    as for the body, mebbe I'll do one if I plan to normal map this boy, dunno...

    here's the latest update on it.
    tetedemouleHPwip3_finalmesh.jpg
  • Neo_God
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    Neo_God polycounter lvl 18
    That's pretty sweet looking.

    I can't help but think the gums feel too crimpled around the mouth, it looks like they're really dried out or something.
  • vahl
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    vahl polycounter lvl 18
    Neo: thanks, btw, just plain grey material there, no spec yet. I don't even know if I'll continue texturing it, I want to move on another quick project before starting a new big one.

    aynway, new picture

    streum1_render_t.jpg
  • Peaceful Warrior
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    Peaceful Warrior polycounter lvl 18
    Cool Zbrushing! My crit is that the teeth don't look like they are natural and made of bone, as they do in your sketch. Nice sketch BTW! He reminds me of the Sarlac pit wink.gif
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