I've got a laptop that runs Photoshop fine and the wacom works nicely with it. A full 3d app like Maya doesn't work so hot though. Basically I'm looking for something that I can export my models out of Maya into and load up the textures on them to see how they look. Any help is greatly appreciated, thanks!
Replies
It supports a bunch of model formats. You can load texture maps and switch between renderings like wireframe, smooth, outline, etc. It has pretty much all I need to do texturing, including making the texture self-illuminating. You can't save any work you might do to the UVs (unless you pay), but if you're generating stuff with Maya you won't need it. I do have to set up an object's texture every time I load it since I can't save, but I found that it does automatic updates on the texture. I set up an Action in Photoshop that saves it to TGA, and Ultimate Unwrap will see that and update as soon as I switch to it.
This sounds like the kind of thing you're looking for, so check it out!
/jzero
Thanks guys, I'll them out on the laptop.
[/ QUOTE ]
A student of Yoda, are you?
"There is no try"?
Don't mind me.