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Software Engineer: Network/Systems Architect

Digital5
polycounter lvl 18
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Digital5 polycounter lvl 18
Currently seeking a strong architect with 8+ years of experience in game server side and networking development with at least 1 stint in a lead type position for a leading game developer in Seattle, WA. Candidates that have been involved in the development of a shipped Massively Multiplayer game are highly preferred.

Qualified and interested applicants reply to: [email="suzanne@digitalartistmanagement.com."]suzanne@digitalartistmanagement.com.[/email] Please include resume and contact information.

Requirements:
• Experience with real-time client/server multiplayer architecture required
• Experience with persistent MMP frameworks strongly desired
• Console experience preferred
• 5+ years of game industry or network experience
• 2+ shipped multiplayer titles
• 7+ years C++/OOP
• Bachelor’s degree in CS, EE, or equivalent experience
• Strong oral and written communication skills are a must

Responsibilities:
• Design, implement, and maintain multiplayer systems for a large scale multiplayer game on a next generation console
• Development of system design specifications for review by software architecture group
• Identify and extrapolate technical multiplayer requirements from a game design document
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