Cookies for first person to recognize this chump. I plan to do the rest of the model but i had just watched the movie and felt like workign on a model on my day off. So I did.=0 He's a bit more bright-eyed and warm looking i think in my version and i think ill stick with that look. Commments thus far?
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Lookin' good so far man.
nice model, is it meant to be ludo?
I'm sure he was like 20 times more hairy
Isn't that the thing from star wars II? the one that was killed by luke with the light saber at the beginning?
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[comic book guy voice] I belive what you are referring to is a The Rancor in Jabba's palace [/comic book guy voice]
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Isn't that the thing from star wars II? the one that was killed by luke with the light saber at the beginning?
[/ QUOTE ]
[comic book guy voice] I belive what you are referring to is a The Rancor in Jabba's palace [/comic book guy voice]
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He ment a Wampa, infidel! :P
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Isn't that the thing from star wars II? the one that was killed by luke with the light saber at the beginning?
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[comic book guy voice] I belive what you are referring to is a The Rancor in Jabba's palace [/comic book guy voice]
[/ QUOTE ]
At least get it correct. He was refering to the Wampa on planet hoth. sheesh. rancor was episode 6, return of the jedi
"TAUNTAUN SMELL BAD.... ON THE INSIDE!"
Worked a tiny tiny bit on the hair right before i left work yesterday. It's a start.=)
http://www.rattlebeak.com/go/movieimages/captures/capture-ludo01.html
just for the record his first time seeing this movie was this past weekend, and first thing he did was go model ludo..crazy kids these days.
first off i don't think you really captured the weight of his face, the sag of his cheeks and lips are a bit too stiff. Also the general proportions lack the mass he seems to have. You should definitely articulate the brows better as those are one of his biggest and most expressive areas and they're friggin huge so they'd be heavy and cause some serious wrinkles. also the bridge of his nose is too thin, his tends to be a larger area between his eyes. what helps the character in the movie so much is he has itty bitty eyes and a big ol mouth and eyebrows..plus all the fur and what not. I think doing his eyes right is teh best call, yours are a bit too big. I think the overall effect of his face design is if you were to think of his face as flat, and then they took these two tiny eyes and shoved them deep into it, pulling the cheeks and eyebrows in and giving everything a bit of an elongated horizontal slope. and emphasize those lips more. that's his best feature with those big ol teef in em.
Agree with the crits so far, but he is looking cool overall.
looking pretty good stoof, the values on his face seem pretty solid, but it might benefit from some broader shading on the hair, from a distance it tends to run together.
Btw.. Hawken.. you suggested this in another thread
" was thinking that you guys could do a challenge that models the entire cast of a film, say, Labyrinth for example. set poly limits and texture limits for each character, also let backgrounds be built as part of the challenge with poly and texture limits.
"
I think this could start right here. but not as a contest, just for funs sake.