Hopefully this will be the last time i will have to beg for advice as i have ordered some of the training dvd's. As the title suggests i have 2 seperate objects but i want them both to go onto the same texture, so if anyone knows how to solve this i will be most thankful.
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or alternativly if you want them joined as one single mesh go to create-> Poly Mesh -> merge.
The question is a tad vague though, if that's not it post more details please.
So the answer to kendo's questions is Merge? Say I made a vehicle with four wheels, each wheel a seperate object named appropriately, but everything has to use the same Texture Map. Would selecting all of the objects and applying a Texture Map > UV also work?